Nintendo 64 · Racing · Native port
SpaghettiKart
Based on Mario Kart 64 · 1996
Maintained by HarbourMasters
Race on custom tracks, tune race rules and play split-screen in this native Mario Kart 64 port.
What’s in this build
- Custom tracks and community asset packs
- Digital speedometer and configurable race rules
- Improved frame interpolation for split-screen racing
Player setup
How to install SpaghettiKart
Original game data. A supported US Mario Kart 64 ROM dump in .z64 format.
- Verify your own US Mario Kart 64 ROM dump. The upstream SHA-1 is 579C48E211AE952530FFC8738709F078D5DD215E. The importer expects .z64 format.
- Extract the ZIP for your system. On Windows, open Spaghettify.exe and select the ROM to generate the game assets.
- On Linux, install zenity or kdialog if needed, make the AppImage executable, then open it and select the ROM.
- On macOS, use the Apple Silicon or Intel package that matches your Mac and consult the upstream instructions for first-run setup.
Upstream releases
What changed in 1.0.0
Adds a digital speedometer and race rules, expands custom tracks, and improves camera and split-screen interpolation.
SpaghettiKart
Read release notes ↗Release checked · 1.0.0